A career of 10 years in the I.T. industry spans the gaming and medical sectors. Starting out developing systems for cancer treatment machines, I learned the skills to architect large and complex systems that are built to last and be secure to the highest standards. These skills were applied to the successful Prizefight and X-ray Gaming Platforms as well as optimising sites like Enemy Down to manage larger user bases than they were designed for. While at TNWA I developed leadership skills to manage projects and teams of developers to produce the systems I architect.